by Martin Kampel
Abstract:
A major obstacle to the wider use of 3D object reconstruction and modeling is the extent of manual intervention needed. Such interventions are currently massive and exist throughout every phase of a 3D reconstruction project: collection of images, image management, establishment of sensor position and image orientation, extracting the geometric detail describing an object, merging geometric, texture and semantic data. This work aims to develop a solution for automated documentation of archaeological pottery, which also leads to a more complete 3D model out of multiple fragments. Generally the 3D reconstruction of arbitrary objects from their fragments can be regarded as a 3D puzzle. In order to solve it we identified the following main tasks: 3D data acquisition, orientation of the object, classification of the object and reconstruction. 3D acquisition with respect to archaeological requirements is described by four different methods, designed for the recording of fragments, complete vessels, profile sections and color. The range and pictorial information of the objects is the input for further classification and reconstruction. In the so-called documentation step the processing of the recorded data leads to orientation and the profile sections. The following classification step produces a systematic view and order of the material recorded and identifies possible candidates for subsequent fragment assembling. Reconstruction of pottery refers not only to the reconstruction of a pot from its fragments, but also to the reconstruction of a pot or fragment out of its profile section. This thesis describes a complete system for automated documentation and reconstruction of archaeological pottery. The main contributions are 3D scanning of pottery, pairwise registration of views, a scheme for automatic classification of pottery, and an approach for solving 3D jigsaw puzzles of fragmented surfaces. In order to evaluate the system, experiments and results are given on both synthetic and real data. The selected approaches are cross-checked with the associated archaeologists.
Reference:
3D Mosaicing of Fractured Surfaces (Martin Kampel), Technical report, PRIP, TU Wien, 2003.
Bibtex Entry:
@TechReport{TR086,
author = "Martin Kampel",
title = "3{D} {M}osaicing of {F}ractured {S}urfaces",
institution = "PRIP, TU Wien",
number = "PRIP-TR-086",
year = "2003",
url = "https://www.prip.tuwien.ac.at/pripfiles/trs/tr86.pdf",
abstract = "A major obstacle to the wider use of 3D object
reconstruction and modeling is the extent of manual
intervention needed. Such interventions are
currently massive and exist throughout every phase
of a 3D reconstruction project: collection of
images, image management, establishment of sensor
position and image orientation, extracting the
geometric detail describing an object, merging
geometric, texture and semantic data. This work aims
to develop a solution for automated documentation of
archaeological pottery, which also leads to a more
complete 3D model out of multiple
fragments. Generally the 3D reconstruction of
arbitrary objects from their fragments can be
regarded as a 3D puzzle. In order to solve it we
identified the following main tasks: 3D data
acquisition, orientation of the object,
classification of the object and reconstruction. 3D
acquisition with respect to archaeological
requirements is described by four different methods,
designed for the recording of fragments, complete
vessels, profile sections and color. The range and
pictorial information of the objects is the input
for further classification and reconstruction. In
the so-called documentation step the processing of
the recorded data leads to orientation and the
profile sections. The following classification step
produces a systematic view and order of the material
recorded and identifies possible candidates for
subsequent fragment assembling. Reconstruction of
pottery refers not only to the reconstruction of a
pot from its fragments, but also to the
reconstruction of a pot or fragment out of its
profile section. This thesis describes a complete
system for automated documentation and
reconstruction of archaeological pottery. The main
contributions are 3D scanning of pottery, pairwise
registration of views, a scheme for automatic
classification of pottery, and an approach for
solving 3D jigsaw puzzles of fragmented surfaces. In
order to evaluate the system, experiments and
results are given on both synthetic and real
data. The selected approaches are cross-checked with
the associated archaeologists.",
}